If it's generated freshly from the server without importing it does not do this Whenever I attempt to copy over a freshly made world from single player into multiplayer with the exact same mods and everything it inexplicably corrupts the world save (judging from research as to why it crashes). I did start a fresh new world when trying to get this to work Biomes O' Plenty is labelled as version 7., which, like forge, is the latest version I could get. I would've used 'recommended' but apparently some of my mods need a more recent version than that. Forge version is 14., which is the latest one that I could download. Forge is installed and works fine, as all other mods function how they should In server properties file, setting world gen to BIOMESOP or BIOMESOPLENTY does nothing. Main.cfg or Terraingen.cfg are nonexistent files and must just be figments of your imagination. cfg files that this mod has, gameplay.cfg and misc.cfg, both of which don't allow a relevant option. First of all, let me establish a few things, as I've googled about this and they were mentioned:
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